Non-Prophet is a reverse metroidvania — a puzzle platformer about finding places that you can't get out of. By losing your abilities you lose access to old locations, but introduce novel and interesting ways to get stuck.

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Just for the record, in the "ress f to fulfill prophecy" room, would it even be possible to manually make it?
like the dino on auto pilot makes movements where he seems to multijump and such, cant imagine how to do thos with mere double and wall jump :-/

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It's not intended to be doable manually, however one of our playtesters who is a celeste speedrunner managed to do it.

The "auto pilot" makes use of frame-perfect walljumps (which btw reset your double jump).

just tried it, almost made it.
Basically you have to walljump up to the top-most left wall piece, then double jump to the right and slide down. repeat for the second part.

Hm, I got all the ending, except the final one. no idea where that could be as I likely have already been everywhere :-(

nevermind, on the way to the left, the left msot room is a death trap. and the room before it also is, which I kind of overlooked

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1) The gravity is high in this game.

2) You should really respawn at the powerup switches. I know you can hold F to auto-complete the tutorial but it's annoying and you have to do it several times.

3) I got 4 but then I couldn't get any further (see point 1). I hope there's a save option. Is there a way to check how many you have? Maybe a way to show where you already have been? 

i found 3 anti-suicide traps, 1 in far left, 1 in up and 1 in right, are there any other?

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i think there is a problem with double jump, when i jump off the wall and want to make a second jump I doesn't work, sometimes.

I think it has something to do with hitting the ceiling when jumping